table! {
artifacts (id, world_id) {
id -> Int4,
world_id -> Int4,
name -> Nullable<Varchar>,
site_id -> Nullable<Int4>,
structure_local_id -> Nullable<Int4>,
holder_hfid -> Nullable<Int4>,
abs_tile_x -> Nullable<Int4>,
abs_tile_y -> Nullable<Int4>,
abs_tile_z -> Nullable<Int4>,
subregion_id -> Nullable<Int4>,
item_name -> Nullable<Varchar>,
item_type -> Nullable<Varchar>,
item_subtype -> Nullable<Varchar>,
item_writing -> Nullable<Int4>,
item_page_number -> Nullable<Int4>,
item_page_written_content_id -> Nullable<Int4>,
item_writing_written_content_id -> Nullable<Int4>,
item_description -> Nullable<Varchar>,
item_mat -> Nullable<Varchar>,
}
}
table! {
coordinates (id, world_id) {
id -> Int4,
world_id -> Int4,
x -> Int4,
y -> Int4,
region_id -> Nullable<Int4>,
underground_region_id -> Nullable<Int4>,
world_construction_id -> Nullable<Int4>,
entity_id -> Nullable<Int4>,
}
}
table! {
creature_biomes_1 (cr_id, world_id) {
cr_id -> Int4,
world_id -> Int4,
desert_badland -> Nullable<Bool>,
desert_rock -> Nullable<Bool>,
desert_sand -> Nullable<Bool>,
forest_taiga -> Nullable<Bool>,
forest_temperate_broadleaf -> Nullable<Bool>,
forest_temperate_conifer -> Nullable<Bool>,
forest_tropical_conifer -> Nullable<Bool>,
forest_tropical_dry_broadleaf -> Nullable<Bool>,
forest_tropical_moist_broadleaf -> Nullable<Bool>,
glacier -> Nullable<Bool>,
grassland_temperate -> Nullable<Bool>,
grassland_tropical -> Nullable<Bool>,
lake_temperate_brackishwater -> Nullable<Bool>,
lake_temperate_freshwater -> Nullable<Bool>,
lake_temperate_saltwater -> Nullable<Bool>,
lake_tropical_brackishwater -> Nullable<Bool>,
lake_tropical_freshwater -> Nullable<Bool>,
lake_tropical_saltwater -> Nullable<Bool>,
marsh_temperate_freshwater -> Nullable<Bool>,
marsh_temperate_saltwater -> Nullable<Bool>,
marsh_tropical_freshwater -> Nullable<Bool>,
marsh_tropical_saltwater -> Nullable<Bool>,
mountain -> Nullable<Bool>,
}
}
table! {
creature_biomes_2 (cr_id, world_id) {
cr_id -> Int4,
world_id -> Int4,
ocean_arctic -> Nullable<Bool>,
ocean_temperate -> Nullable<Bool>,
ocean_tropical -> Nullable<Bool>,
pool_temperate_brackishwater -> Nullable<Bool>,
pool_temperate_freshwater -> Nullable<Bool>,
pool_temperate_saltwater -> Nullable<Bool>,
pool_tropical_brackishwater -> Nullable<Bool>,
pool_tropical_freshwater -> Nullable<Bool>,
pool_tropical_saltwater -> Nullable<Bool>,
river_temperate_brackishwater -> Nullable<Bool>,
river_temperate_freshwater -> Nullable<Bool>,
river_temperate_saltwater -> Nullable<Bool>,
river_tropical_brackishwater -> Nullable<Bool>,
river_tropical_freshwater -> Nullable<Bool>,
river_tropical_saltwater -> Nullable<Bool>,
savanna_temperate -> Nullable<Bool>,
savanna_tropical -> Nullable<Bool>,
shrubland_temperate -> Nullable<Bool>,
shrubland_tropical -> Nullable<Bool>,
subterranean_chasm -> Nullable<Bool>,
subterranean_lava -> Nullable<Bool>,
subterranean_water -> Nullable<Bool>,
swamp_mangrove -> Nullable<Bool>,
swamp_temperate_freshwater -> Nullable<Bool>,
swamp_temperate_saltwater -> Nullable<Bool>,
swamp_tropical_freshwater -> Nullable<Bool>,
swamp_tropical_saltwater -> Nullable<Bool>,
tundra -> Nullable<Bool>,
}
}
table! {
creatures (id, world_id) {
id -> Int4,
world_id -> Int4,
creature_id -> Nullable<Varchar>,
name_singular -> Nullable<Varchar>,
name_plural -> Nullable<Varchar>,
}
}
table! {
creatures_a_g (cr_id, world_id) {
cr_id -> Int4,
world_id -> Int4,
all_castes_alive -> Nullable<Bool>,
artificial_hiveable -> Nullable<Bool>,
does_not_exist -> Nullable<Bool>,
equipment -> Nullable<Bool>,
equipment_wagon -> Nullable<Bool>,
evil -> Nullable<Bool>,
fanciful -> Nullable<Bool>,
generated -> Nullable<Bool>,
good -> Nullable<Bool>,
}
}
table! {
creatures_h_h_1 (cr_id, world_id) {
cr_id -> Int4,
world_id -> Int4,
has_any_benign -> Nullable<Bool>,
has_any_can_swim -> Nullable<Bool>,
has_any_cannot_breathe_air -> Nullable<Bool>,
has_any_cannot_breathe_water -> Nullable<Bool>,
has_any_carnivore -> Nullable<Bool>,
has_any_common_domestic -> Nullable<Bool>,
has_any_curious_beast -> Nullable<Bool>,
has_any_demon -> Nullable<Bool>,
has_any_feature_beast -> Nullable<Bool>,
has_any_flier -> Nullable<Bool>,
has_any_fly_race_gait -> Nullable<Bool>,
has_any_grasp -> Nullable<Bool>,
has_any_grazer -> Nullable<Bool>,
has_any_has_blood -> Nullable<Bool>,
has_any_immobile -> Nullable<Bool>,
has_any_intelligent_learns -> Nullable<Bool>,
has_any_intelligent_speaks -> Nullable<Bool>,
has_any_large_predator -> Nullable<Bool>,
has_any_local_pops_controllable -> Nullable<Bool>,
has_any_local_pops_produce_heroes -> Nullable<Bool>,
}
}
table! {
creatures_h_h_2 (cr_id, world_id) {
cr_id -> Int4,
world_id -> Int4,
has_any_megabeast -> Nullable<Bool>,
has_any_mischievous -> Nullable<Bool>,
has_any_natural_animal -> Nullable<Bool>,
has_any_night_creature -> Nullable<Bool>,
has_any_night_creature_bogeyman -> Nullable<Bool>,
has_any_night_creature_experimenter -> Nullable<Bool>,
has_any_night_creature_hunter -> Nullable<Bool>,
has_any_night_creature_nightmare -> Nullable<Bool>,
has_any_not_fireimmune -> Nullable<Bool>,
has_any_not_flier -> Nullable<Bool>,
has_any_not_living -> Nullable<Bool>,
has_any_outsider_controllable -> Nullable<Bool>,
has_any_power -> Nullable<Bool>,
has_any_race_gait -> Nullable<Bool>,
has_any_semimegabeast -> Nullable<Bool>,
has_any_slow_learner -> Nullable<Bool>,
has_any_supernatural -> Nullable<Bool>,
has_any_titan -> Nullable<Bool>,
has_any_unique_demon -> Nullable<Bool>,
has_any_utterances -> Nullable<Bool>,
has_any_vermin_hateable -> Nullable<Bool>,
has_any_vermin_micro -> Nullable<Bool>,
has_female -> Nullable<Bool>,
has_male -> Nullable<Bool>,
}
}
table! {
creatures_l_z (cr_id, world_id) {
cr_id -> Int4,
world_id -> Int4,
large_roaming -> Nullable<Bool>,
loose_clusters -> Nullable<Bool>,
mates_to_breed -> Nullable<Bool>,
mundane -> Nullable<Bool>,
occurs_as_entity_race -> Nullable<Bool>,
savage -> Nullable<Bool>,
small_race -> Nullable<Bool>,
two_genders -> Nullable<Bool>,
ubiquitous -> Nullable<Bool>,
vermin_eater -> Nullable<Bool>,
vermin_fish -> Nullable<Bool>,
vermin_grounder -> Nullable<Bool>,
vermin_rotter -> Nullable<Bool>,
vermin_soil -> Nullable<Bool>,
vermin_soil_colony -> Nullable<Bool>,
}
}
table! {
dance_forms (id, world_id) {
id -> Int4,
world_id -> Int4,
name -> Nullable<Varchar>,
description -> Nullable<Varchar>,
}
}
table! {
entities (id, world_id) {
id -> Int4,
world_id -> Int4,
name -> Nullable<Varchar>,
race -> Nullable<Varchar>,
#[sql_name = "type"]
type_ -> Nullable<Varchar>,
}
}
table! {
entity_child_en_ids (en_id, child_en_id, world_id) {
en_id -> Int4,
child_en_id -> Int4,
world_id -> Int4,
}
}
table! {
entity_hf_ids (en_id, hf_id, world_id) {
en_id -> Int4,
hf_id -> Int4,
world_id -> Int4,
}
}
table! {
entity_honors (en_id, local_id, world_id) {
en_id -> Int4,
local_id -> Int4,
world_id -> Int4,
name -> Nullable<Varchar>,
gives_precedence -> Nullable<Int4>,
requires_any_melee_or_ranged_skill -> Nullable<Bool>,
required_skill_ip_total -> Nullable<Int4>,
required_battles -> Nullable<Int4>,
required_years -> Nullable<Int4>,
required_skill -> Nullable<Varchar>,
required_kills -> Nullable<Int4>,
exempt_ep_id -> Nullable<Int4>,
exempt_former_ep_id -> Nullable<Int4>,
granted_to_everybody -> Nullable<Bool>,
}
}
table! {
entity_links (en_id, local_id, world_id) {
en_id -> Int4,
local_id -> Int4,
world_id -> Int4,
#[sql_name = "type"]
type_ -> Nullable<Varchar>,
target -> Nullable<Int4>,
strength -> Nullable<Int4>,
}
}
table! {
entity_occasions (en_id, local_id, world_id) {
en_id -> Int4,
local_id -> Int4,
world_id -> Int4,
name -> Nullable<Varchar>,
event -> Nullable<Int4>,
}
}
table! {
entity_occasion_schedule_features (en_id, en_occ_id, en_occ_sch_id, local_id, world_id) {
en_id -> Int4,
en_occ_id -> Int4,
en_occ_sch_id -> Int4,
local_id -> Int4,
world_id -> Int4,
#[sql_name = "type"]
type_ -> Nullable<Varchar>,
reference -> Nullable<Int4>,
}
}
table! {
entity_occasion_schedules (en_id, en_occ_id, local_id, world_id) {
en_id -> Int4,
en_occ_id -> Int4,
local_id -> Int4,
world_id -> Int4,
type_ -> Nullable<Varchar>,
item_type -> Nullable<Varchar>,
item_subtype -> Nullable<Varchar>,
reference -> Nullable<Int4>,
reference2 -> Nullable<Int4>,
}
}
table! {
entity_population_races (id, world_id) {
id -> Int4,
world_id -> Int4,
entity_population_id -> Int4,
race -> Nullable<Varchar>,
amount -> Nullable<Int4>,
}
}
table! {
entity_populations (id, world_id) {
id -> Int4,
world_id -> Int4,
civ_id -> Nullable<Int4>,
}
}
table! {
entity_position_assignments (en_id, local_id, world_id) {
en_id -> Int4,
local_id -> Int4,
world_id -> Int4,
hf_id -> Nullable<Int4>,
position_id -> Nullable<Int4>,
squad_id -> Nullable<Int4>,
}
}
table! {
entity_positions (en_id, local_id, world_id) {
en_id -> Int4,
local_id -> Int4,
world_id -> Int4,
name -> Nullable<Varchar>,
name_male -> Nullable<Varchar>,
name_female -> Nullable<Varchar>,
spouse -> Nullable<Varchar>,
spouse_male -> Nullable<Varchar>,
spouse_female -> Nullable<Varchar>,
}
}
table! {
entity_professions (en_id, profession, world_id) {
en_id -> Int4,
profession -> Varchar,
world_id -> Int4,
}
}
table! {
entity_weapons (en_id, weapon, world_id) {
en_id -> Int4,
weapon -> Varchar,
world_id -> Int4,
}
}
table! {
entity_worship_ids (en_id, worship_id, world_id) {
en_id -> Int4,
worship_id -> Int4,
world_id -> Int4,
}
}
table! {
he_a_hf_ids (he_id, hf_id, world_id) {
he_id -> Int4,
hf_id -> Int4,
world_id -> Int4,
}
}
table! {
he_bodies_hf_ids (he_id, hf_id, world_id) {
he_id -> Int4,
hf_id -> Int4,
world_id -> Int4,
}
}
table! {
hec_a_support_merc_hf_ids (hec_id, a_support_merc_hf_id, world_id) {
hec_id -> Int4,
a_support_merc_hf_id -> Int4,
world_id -> Int4,
}
}
table! {
hec_attacking_hf_ids (hec_id, attacking_hf_id, world_id) {
hec_id -> Int4,
attacking_hf_id -> Int4,
world_id -> Int4,
}
}
table! {
hec_defending_hf_ids (hec_id, defending_hf_id, world_id) {
hec_id -> Int4,
defending_hf_id -> Int4,
world_id -> Int4,
}
}
table! {
hec_d_support_merc_hf_ids (hec_id, d_support_merc_hf_id, world_id) {
hec_id -> Int4,
d_support_merc_hf_id -> Int4,
world_id -> Int4,
}
}
table! {
hec_he_ids (hec_id, he_id, world_id) {
hec_id -> Int4,
he_id -> Int4,
world_id -> Int4,
}
}
table! {
hec_individual_mercs (hec_id, individual_merc, world_id) {
hec_id -> Int4,
individual_merc -> Bool,
world_id -> Int4,
}
}
table! {
he_circumstances (he_id, world_id) {
he_id -> Int4,
world_id -> Int4,
#[sql_name = "type"]
type_ -> Nullable<Varchar>,
death -> Nullable<Int4>,
prayer -> Nullable<Int4>,
dream_about -> Nullable<Int4>,
defeated -> Nullable<Int4>,
murdered -> Nullable<Int4>,
hec_id -> Nullable<Int4>,
}
}
table! {
hec_noncom_hf_ids (hec_id, noncom_hf_id, world_id) {
hec_id -> Int4,
noncom_hf_id -> Int4,
world_id -> Int4,
}
}
table! {
he_competitor_hf_ids (he_id, hf_id, world_id) {
he_id -> Int4,
hf_id -> Int4,
world_id -> Int4,
}
}
table! {
he_conspirator_hf_ids (he_id, hf_id, world_id) {
he_id -> Int4,
hf_id -> Int4,
world_id -> Int4,
}
}
table! {
hec_outcomes (hec_id, outcome, world_id) {
hec_id -> Int4,
outcome -> Varchar,
world_id -> Int4,
}
}
table! {
hec_related_ids (hec_id, rel_hec_id, world_id) {
hec_id -> Int4,
rel_hec_id -> Int4,
world_id -> Int4,
}
}
table! {
he_d_hf_ids (he_id, hf_id, world_id) {
he_id -> Int4,
hf_id -> Int4,
world_id -> Int4,
}
}
table! {
he_expelled_creatures (he_id, creature_id, world_id) {
he_id -> Int4,
creature_id -> Int4,
world_id -> Int4,
}
}
table! {
he_expelled_hf_ids (he_id, hf_id, world_id) {
he_id -> Int4,
hf_id -> Int4,
world_id -> Int4,
}
}
table! {
he_expelled_numbers (he_id, number, world_id) {
he_id -> Int4,
number -> Int4,
world_id -> Int4,
}
}
table! {
he_expelled_pop_ids (he_id, pop_id, world_id) {
he_id -> Int4,
pop_id -> Int4,
world_id -> Int4,
}
}
table! {
he_groups_hf_ids (he_id, hf_id, world_id) {
he_id -> Int4,
hf_id -> Int4,
world_id -> Int4,
}
}
table! {
he_implicated_hf_ids (he_id, hf_id, world_id) {
he_id -> Int4,
hf_id -> Int4,
world_id -> Int4,
}
}
table! {
he_joining_en_ids (he_id, en_id, world_id) {
he_id -> Int4,
en_id -> Int4,
world_id -> Int4,
}
}
table! {
he_pets (he_id, pet, world_id) {
he_id -> Int4,
pet -> Varchar,
world_id -> Int4,
}
}
table! {
he_reasons (he_id, world_id) {
he_id -> Int4,
world_id -> Int4,
#[sql_name = "type"]
type_ -> Nullable<Varchar>,
glorify_hf_id -> Nullable<Int4>,
artifact_is_heirloom_of_family_hf_id -> Nullable<Int4>,
artifact_is_symbol_of_entity_position -> Nullable<Int4>,
}
}
table! {
hf_entity_links (hf_id, entity_id, link_type, world_id) {
hf_id -> Int4,
entity_id -> Int4,
link_type -> Varchar,
world_id -> Int4,
link_strength -> Nullable<Int4>,
}
}
table! {
hf_entity_position_links (id, world_id) {
id -> Int4,
world_id -> Int4,
hf_id -> Int4,
entity_id -> Int4,
position_profile_id -> Nullable<Int4>,
start_year -> Nullable<Int4>,
end_year -> Nullable<Int4>,
}
}
table! {
hf_entity_reputations (hf_id, entity_id, world_id) {
hf_id -> Int4,
entity_id -> Int4,
world_id -> Int4,
first_ageless_year -> Nullable<Int4>,
first_ageless_season_count -> Nullable<Int4>,
unsolved_murders -> Nullable<Int4>,
rep_hunter -> Nullable<Int4>,
rep_killer -> Nullable<Int4>,
rep_knowledge_preserver -> Nullable<Int4>,
rep_treasure_hunter -> Nullable<Int4>,
}
}
table! {
hf_entity_squad_links (hf_id, entity_id, squad_id, world_id) {
hf_id -> Int4,
entity_id -> Int4,
squad_id -> Int4,
world_id -> Int4,
squad_position -> Nullable<Int4>,
start_year -> Nullable<Int4>,
end_year -> Nullable<Int4>,
}
}
table! {
hf_honor_entities (hf_id, entity_id, world_id) {
hf_id -> Int4,
entity_id -> Int4,
world_id -> Int4,
battles -> Nullable<Int4>,
kills -> Nullable<Int4>,
}
}
table! {
hf_honor_ids (hf_id, entity_id, honor_id, world_id) {
hf_id -> Int4,
entity_id -> Int4,
honor_id -> Int4,
world_id -> Int4,
}
}
table! {
hf_interaction_knowledges (hf_id, interaction_knowledge, world_id) {
hf_id -> Int4,
interaction_knowledge -> Varchar,
world_id -> Int4,
}
}
table! {
hf_intrigue_actors (hf_id, local_id, world_id) {
hf_id -> Int4,
local_id -> Int4,
world_id -> Int4,
entity_id -> Nullable<Int4>,
hf_id_other -> Nullable<Int4>,
role -> Nullable<Varchar>,
strategy -> Nullable<Varchar>,
strategy_en_id -> Nullable<Int4>,
strategy_epp_id -> Nullable<Int4>,
handle_actor_id -> Nullable<Int4>,
promised_actor_immortality -> Nullable<Bool>,
promised_me_immortality -> Nullable<Bool>,
}
}
table! {
hf_intrigue_plots (hf_id, local_id, world_id) {
hf_id -> Int4,
local_id -> Int4,
world_id -> Int4,
#[sql_name = "type"]
type_ -> Nullable<Varchar>,
on_hold -> Nullable<Bool>,
actor_id -> Nullable<Int4>,
artifact_id -> Nullable<Int4>,
delegated_plot_id -> Nullable<Int4>,
delegated_plot_hf_id -> Nullable<Int4>,
entity_id -> Nullable<Int4>,
parent_plot_hf_id -> Nullable<Int4>,
parent_plot_id -> Nullable<Int4>,
}
}
table! {
hf_journey_pets (hf_id, journey_pet, world_id) {
hf_id -> Int4,
journey_pet -> Varchar,
world_id -> Int4,
}
}
table! {
hf_links (hf_id, hf_id_other, link_type, world_id) {
hf_id -> Int4,
hf_id_other -> Int4,
link_type -> Varchar,
world_id -> Int4,
link_strength -> Nullable<Int4>,
}
}
table! {
hf_plot_actors (hf_id, local_id, actor_id, world_id) {
hf_id -> Int4,
local_id -> Int4,
actor_id -> Int4,
world_id -> Int4,
plot_role -> Nullable<Varchar>,
agreement_id -> Nullable<Int4>,
agreement_has_messenger -> Nullable<Bool>,
}
}
table! {
hf_relationship_profile_hf (hf_id, hf_id_other, world_id) {
hf_id -> Int4,
hf_id_other -> Int4,
world_id -> Int4,
visual -> Bool,
historical -> Bool,
meet_count -> Nullable<Int4>,
last_meet_year -> Nullable<Int4>,
last_meet_seconds72 -> Nullable<Int4>,
love -> Nullable<Int4>,
respect -> Nullable<Int4>,
trust -> Nullable<Int4>,
loyalty -> Nullable<Int4>,
fear -> Nullable<Int4>,
known_identity_id -> Nullable<Int4>,
rep_bonded -> Nullable<Int4>,
rep_buddy -> Nullable<Int4>,
rep_flatterer -> Nullable<Int4>,
rep_friendly -> Nullable<Int4>,
rep_grudge -> Nullable<Int4>,
rep_information_source -> Nullable<Int4>,
rep_killer -> Nullable<Int4>,
rep_murderer -> Nullable<Int4>,
rep_quarreler -> Nullable<Int4>,
rep_violent -> Nullable<Int4>,
}
}
table! {
hf_site_links (hf_id, site_id, link_type, world_id) {
hf_id -> Int4,
site_id -> Int4,
link_type -> Varchar,
world_id -> Int4,
entity_id -> Nullable<Int4>,
occupation_id -> Nullable<Int4>,
sub_id -> Nullable<Int4>,
}
}
table! {
hf_site_properties (hf_id, site_id, property_id, world_id) {
hf_id -> Int4,
site_id -> Int4,
property_id -> Int4,
world_id -> Int4,
}
}
table! {
hf_skills (hf_id, skill, world_id) {
hf_id -> Int4,
skill -> Varchar,
world_id -> Int4,
total_ip -> Nullable<Int4>,
}
}
table! {
hf_spheres (hf_id, sphere, world_id) {
hf_id -> Int4,
sphere -> Varchar,
world_id -> Int4,
}
}
table! {
hf_vague_relationships (hf_id, hf_id_other, world_id) {
hf_id -> Int4,
hf_id_other -> Int4,
world_id -> Int4,
war_buddy -> Nullable<Bool>,
artistic_buddy -> Nullable<Bool>,
atheletic_rival -> Nullable<Bool>,
athlete_buddy -> Nullable<Bool>,
business_rival -> Nullable<Bool>,
childhood_friend -> Nullable<Bool>,
grudge -> Nullable<Bool>,
jealous_obsession -> Nullable<Bool>,
jealous_relationship_grudge -> Nullable<Bool>,
persecution_grudge -> Nullable<Bool>,
religious_persecution_grudge -> Nullable<Bool>,
scholar_buddy -> Nullable<Bool>,
supernatural_grudge -> Nullable<Bool>,
}
}
table! {
historical_eras (id, world_id) {
id -> Int4,
world_id -> Int4,
name -> Nullable<Varchar>,
start_year -> Nullable<Int4>,
}
}
table! {
historical_event_collections (id, world_id) {
id -> Int4,
world_id -> Int4,
#[sql_name = "type"]
type_ -> Nullable<Varchar>,
start_year -> Nullable<Int4>,
start_seconds72 -> Nullable<Int4>,
end_year -> Nullable<Int4>,
end_seconds72 -> Nullable<Int4>,
}
}
table! {
historical_event_collections_a_c (hec_id, world_id) {
hec_id -> Int4,
world_id -> Int4,
a_support_merc_en_id -> Nullable<Int4>,
adjective -> Nullable<Varchar>,
aggressor_ent_id -> Nullable<Int4>,
attacking_en_id -> Nullable<Int4>,
attacking_merc_enid -> Nullable<Int4>,
civ_id -> Nullable<Int4>,
company_merc -> Nullable<Bool>,
coords -> Nullable<Varchar>,
}
}
table! {
historical_event_collections_d_z (hec_id, world_id) {
hec_id -> Int4,
world_id -> Int4,
d_support_merc_en_id -> Nullable<Int4>,
defender_ent_id -> Nullable<Int4>,
defending_en_id -> Nullable<Int4>,
defending_merc_en_id -> Nullable<Int4>,
feature_layer_id -> Nullable<Int4>,
name -> Nullable<Varchar>,
occasion_id -> Nullable<Int4>,
ordinal -> Nullable<Int4>,
parent_hec_id -> Nullable<Int4>,
site_id -> Nullable<Int4>,
subregion_id -> Nullable<Int4>,
target_entity_id -> Nullable<Int4>,
war_hec_id -> Nullable<Int4>,
}
}
table! {
historical_events (id, world_id) {
id -> Int4,
world_id -> Int4,
#[sql_name = "type"]
type_ -> Nullable<Varchar>,
year -> Nullable<Int4>,
seconds72 -> Nullable<Int4>,
}
}
table! {
historical_events_a_a (he_id, world_id) {
he_id -> Int4,
world_id -> Int4,
a_leader_hf_id -> Nullable<Int4>,
a_leadership_roll -> Nullable<Int4>,
a_squad_id -> Nullable<Int4>,
a_support_merc_en_id -> Nullable<Int4>,
a_tactician_hf_id -> Nullable<Int4>,
a_tactics_roll -> Nullable<Int4>,
abandoned -> Nullable<Bool>,
account_shift -> Nullable<Int4>,
acquirer_en_id -> Nullable<Int4>,
acquirer_hf_id -> Nullable<Int4>,
action -> Nullable<Varchar>,
actor_hf_id -> Nullable<Int4>,
agreement_id -> Nullable<Int4>,
allotment -> Nullable<Int4>,
allotment_index -> Nullable<Int4>,
ally_defense_bonus -> Nullable<Int4>,
appointer_hf_id -> Nullable<Int4>,
arresting_en_id -> Nullable<Int4>,
art_id -> Nullable<Int4>,
art_sub_id -> Nullable<Int4>,
artifact_id -> Nullable<Int4>,
attacker_civ_id -> Nullable<Int4>,
attacker_general_hf_id -> Nullable<Int4>,
attacker_hf_id -> Nullable<Int4>,
attacker_merc_en_id -> Nullable<Int4>,
abuse_type -> Nullable<Varchar>,
anon_3 -> Nullable<Int4>,
anon_4 -> Nullable<Int4>,
}
}
table! {
historical_events_b_b (he_id, world_id) {
he_id -> Int4,
world_id -> Int4,
body_state -> Nullable<Varchar>,
builder_hf_id -> Nullable<Int4>,
building_profile_id -> Nullable<Int4>,
body_part -> Nullable<Int4>,
building_custom -> Nullable<Int4>,
building_type -> Nullable<Varchar>,
building_subtype -> Nullable<Varchar>,
}
}
table! {
historical_events_c_c (he_id, world_id) {
he_id -> Int4,
world_id -> Int4,
cause -> Nullable<Varchar>,
changee_hf_id -> Nullable<Int4>,
changer_hf_id -> Nullable<Int4>,
circumstance -> Nullable<Varchar>,
circumstance_id -> Nullable<Int4>,
civ_entity_id -> Nullable<Int4>,
civ_id -> Nullable<Int4>,
claim -> Nullable<Varchar>,
coconspirator_bonus -> Nullable<Int4>,
coconspirator_hf_id -> Nullable<Int4>,
confessed_after_apb_arrest_en_id -> Nullable<Int4>,
contact_hf_id -> Nullable<Int4>,
contacted_en_id -> Nullable<Int4>,
contactor_en_id -> Nullable<Int4>,
convict_is_contact -> Nullable<Bool>,
convicted_hf_id -> Nullable<Int4>,
convicter_en_id -> Nullable<Int4>,
coord -> Nullable<Varchar>,
corrupt_convicter_hf_id -> Nullable<Int4>,
corruptor_hf_id -> Nullable<Int4>,
corruptor_identity -> Nullable<Int4>,
corruptor_seen_as -> Nullable<Varchar>,
creation_he_id -> Nullable<Int4>,
creator_hf_id -> Nullable<Int4>,
crime -> Nullable<Varchar>,
caste -> Nullable<Varchar>,
creator_unit_id -> Nullable<Int4>,
}
}
table! {
historical_events_d_d1 (he_id, world_id) {
he_id -> Int4,
world_id -> Int4,
d_effect -> Nullable<Int4>,
d_interaction -> Nullable<Int4>,
d_number -> Nullable<Int4>,
d_race -> Nullable<Int4>,
d_slain -> Nullable<Int4>,
d_squad_id -> Nullable<Int4>,
d_support_merc_en_id -> Nullable<Int4>,
d_tactician_hf_id -> Nullable<Int4>,
d_tactics_roll -> Nullable<Int4>,
death_penalty -> Nullable<Bool>,
defender_civ_id -> Nullable<Int4>,
defender_general_hf_id -> Nullable<Int4>,
defender_merc_en_id -> Nullable<Int4>,
delegated -> Nullable<Bool>,
depot_entity_id -> Nullable<Int4>,
}
}
table! {
historical_events_d_d2 (he_id, world_id) {
he_id -> Int4,
world_id -> Int4,
dest_entity_id -> Nullable<Int4>,
dest_site_id -> Nullable<Int4>,
dest_structure_id -> Nullable<Int4>,
destroyed_structure_id -> Nullable<Int4>,
destroyer_en_id -> Nullable<Int4>,
detected -> Nullable<Bool>,
did_not_reveal_all_in_interrogation -> Nullable<Bool>,
disturbance -> Nullable<Bool>,
dispute -> Nullable<Varchar>,
doer_hf_id -> Nullable<Int4>,
death_cause -> Nullable<Varchar>,
destination -> Nullable<Int4>,
doer -> Nullable<Int4>,
dye_mat -> Nullable<Varchar>,
dye_mat_index -> Nullable<Int4>,
dye_mat_type -> Nullable<Int4>,
}
}
table! {
historical_events_e_g (he_id, world_id) {
he_id -> Int4,
world_id -> Int4,
enslaved_hf_id -> Nullable<Int4>,
entity_id -> Nullable<Int4>,
entity_id_1 -> Nullable<Int4>,
entity_id_2 -> Nullable<Int4>,
exiled -> Nullable<Bool>,
eater_hf_id -> Nullable<Int4>,
failed_judgment_test -> Nullable<Bool>,
feature_layer_id -> Nullable<Int4>,
first -> Nullable<Bool>,
fled_civ_id -> Nullable<Int4>,
fooled_hf_id -> Nullable<Int4>,
form_id -> Nullable<Int4>,
framer_hf_id -> Nullable<Int4>,
from_original -> Nullable<Bool>,
gambler_hf_id -> Nullable<Int4>,
ghost -> Nullable<Varchar>,
giver_entity_id -> Nullable<Int4>,
giver_hf_id -> Nullable<Int4>,
group_1_hf_id -> Nullable<Int4>,
group_2_hf_id -> Nullable<Int4>,
group_hf_id -> Nullable<Int4>,
}
}
table! {
historical_events_h_h (he_id, world_id) {
he_id -> Int4,
world_id -> Int4,
hardship -> Nullable<Bool>,
held_firm_in_interrogation -> Nullable<Bool>,
hf_rep_1_of_2 -> Nullable<Varchar>,
hf_rep_2_of_1 -> Nullable<Varchar>,
hf_id -> Nullable<Int4>,
hf_id1 -> Nullable<Int4>,
hf_id2 -> Nullable<Int4>,
hf_id_target -> Nullable<Int4>,
honor_id -> Nullable<Int4>,
}
}
table! {
historical_events_i_i (he_id, world_id) {
he_id -> Int4,
world_id -> Int4,
identity_id -> Nullable<Int4>,
identity_id1 -> Nullable<Int4>,
identity_id2 -> Nullable<Int4>,
inherited -> Nullable<Bool>,
initiating_en_id -> Nullable<Int4>,
instigator_hf_id -> Nullable<Int4>,
interaction -> Nullable<Int4>,
interrogator_hf_id -> Nullable<Int4>,
identity_caste -> Nullable<Varchar>,
identity_hf_id -> Nullable<Int4>,
identity_name -> Nullable<Varchar>,
identity_nemesis_id -> Nullable<Int4>,
identity_race -> Nullable<Varchar>,
imp_mat -> Nullable<Varchar>,
imp_mat_index -> Nullable<Int4>,
imp_mat_type -> Nullable<Int4>,
improvement_subtype -> Nullable<Varchar>,
improvement_type -> Nullable<Varchar>,
injury_type -> Nullable<Varchar>,
interaction_action -> Nullable<Varchar>,
interaction_string -> Nullable<Varchar>,
item_id -> Nullable<Int4>,
item_mat -> Nullable<Varchar>,
item_subtype -> Nullable<Varchar>,
item_type -> Nullable<Varchar>,
}
}
table! {
historical_events_j_m (he_id, world_id) {
he_id -> Int4,
world_id -> Int4,
join_entity_id -> Nullable<Int4>,
joined_entity_id -> Nullable<Int4>,
joiner_entity_id -> Nullable<Int4>,
knowledge -> Nullable<Varchar>,
last_owner_hf_id -> Nullable<Int4>,
law_add -> Nullable<Varchar>,
law_remove -> Nullable<Varchar>,
leader_hf_id -> Nullable<Int4>,
leaver_civ_id -> Nullable<Int4>,
link -> Nullable<Varchar>,
lost_value -> Nullable<Bool>,
lure_hf_id -> Nullable<Int4>,
link_type -> Nullable<Varchar>,
master_wc_id -> Nullable<Int4>,
method -> Nullable<Varchar>,
modification -> Nullable<Varchar>,
modifier_hf_id -> Nullable<Int4>,
mood -> Nullable<Varchar>,
moved_to_site_id -> Nullable<Int4>,
maker_hf_id -> Nullable<Int4>,
maker_en_id -> Nullable<Int4>,
mat -> Nullable<Varchar>,
mat_type -> Nullable<Int4>,
mat_index -> Nullable<Int4>,
}
}
table! {
historical_events_n_o (he_id, world_id) {
he_id -> Int4,
world_id -> Int4,
name_only -> Nullable<Bool>,
new_ab_id -> Nullable<Int4>,
new_account -> Nullable<Int4>,
new_artifact_id -> Nullable<Int4>,
new_caste -> Nullable<Int4>,
new_equipment_level -> Nullable<Int4>,
new_leader_hf_id -> Nullable<Int4>,
new_race_id -> Nullable<Varchar>,
new_site_civ_id -> Nullable<Int4>,
new_job -> Nullable<Varchar>,
new_structure_id -> Nullable<Int4>,
no_defeat_mention -> Nullable<Bool>,
no_prison_available -> Nullable<Bool>,
occasion_id -> Nullable<Int4>,
old_ab_id -> Nullable<Int4>,
old_account -> Nullable<Int4>,
old_artifact_id -> Nullable<Int4>,
old_caste -> Nullable<Int4>,
old_race_id -> Nullable<Varchar>,
outcome -> Nullable<Varchar>,
overthrown_hf_id -> Nullable<Int4>,
old_job -> Nullable<Varchar>,
old_structure_id -> Nullable<Int4>,
}
}
table! {
historical_events_p_p (he_id, world_id) {
he_id -> Int4,
world_id -> Int4,
partial_incorporation -> Nullable<Bool>,
payer_entity_id -> Nullable<Int4>,
payer_hf_id -> Nullable<Int4>,
persecutor_en_id -> Nullable<Int4>,
persecutor_hf_id -> Nullable<Int4>,
plotter_hf_id -> Nullable<Int4>,
pop_fl_id -> Nullable<Int4>,
pop_number_moved -> Nullable<Int4>,
pop_race -> Nullable<Int4>,
pop_sr_id -> Nullable<Int4>,
pos_taker_hf_id -> Nullable<Int4>,
position_id -> Nullable<Int4>,
position_profile_id -> Nullable<Int4>,
prison_months -> Nullable<Int4>,
production_zone_id -> Nullable<Int4>,
promise_to_hf_id -> Nullable<Int4>,
property_confiscated_from_hf_id -> Nullable<Int4>,
purchased_unowned -> Nullable<Bool>,
part_lost -> Nullable<Bool>,
pile_type -> Nullable<Varchar>,
position -> Nullable<Varchar>,
props_item_mat -> Nullable<Varchar>,
props_item_mat_index -> Nullable<Int4>,
props_item_mat_type -> Nullable<Int4>,
props_item_subtype -> Nullable<Varchar>,
props_item_type -> Nullable<Varchar>,
props_pile_type -> Nullable<Int4>,
}
}
table! {
historical_events_q_r (he_id, world_id) {
he_id -> Int4,
world_id -> Int4,
quality -> Nullable<Int4>,
rampage_civ_id -> Nullable<Int4>,
ransomed_hf_id -> Nullable<Int4>,
ransomer_hf_id -> Nullable<Int4>,
reason -> Nullable<Int4>,
reason_id -> Nullable<Int4>,
rebuilt_ruined -> Nullable<Bool>,
receiver_entity_id -> Nullable<Int4>,
receiver_hf_id -> Nullable<Int4>,
relationship -> Nullable<Varchar>,
relevant_entity_id -> Nullable<Int4>,
relevant_id_for_method -> Nullable<Int4>,
relevant_position_profile_id -> Nullable<Int4>,
religion_id -> Nullable<Int4>,
resident_civ_id -> Nullable<Int4>,
result -> Nullable<Varchar>,
#[sql_name = "return"]
return_ -> Nullable<Bool>,
race_id -> Nullable<Varchar>,
rebuild -> Nullable<Bool>,
region_id -> Nullable<Int4>,
}
}
table! {
historical_events_s_s1 (he_id, world_id) {
he_id -> Int4,
world_id -> Int4,
saboteur_hf_id -> Nullable<Int4>,
sanctify_hf_id -> Nullable<Int4>,
schedule_id -> Nullable<Int4>,
searcher_civ_id -> Nullable<Int4>,
season -> Nullable<Varchar>,
secret_goal -> Nullable<Varchar>,
seeker_hf_id -> Nullable<Int4>,
seller_hf_id -> Nullable<Int4>,
shrine_amount_destroyed -> Nullable<Int4>,
site_civ_id -> Nullable<Int4>,
site_entity_id -> Nullable<Int4>,
site_hf_id -> Nullable<Int4>,
site_id -> Nullable<Int4>,
site_id_1 -> Nullable<Int4>,
site_id_2 -> Nullable<Int4>,
site_property_id -> Nullable<Int4>,
situation -> Nullable<Varchar>,
skill_at_time -> Nullable<Int4>,
slayer_caste -> Nullable<Int4>,
slayer_hf_id -> Nullable<Int4>,
slayer_item_id -> Nullable<Int4>,
slayer_race -> Nullable<Varchar>,
slayer_shooter_item_id -> Nullable<Int4>,
snatcher_hf_id -> Nullable<Int4>,
source_entity_id -> Nullable<Int4>,
source_hf_id -> Nullable<Int4>,
source_site_id -> Nullable<Int4>,
source_structure_id -> Nullable<Int4>,
stash_site_id -> Nullable<Int4>,
speaker_hf_id -> Nullable<Int4>,
}
}
table! {
historical_events_s_s2 (he_id, world_id) {
he_id -> Int4,
world_id -> Int4,
spotter_hf_id -> Nullable<Int4>,
start -> Nullable<Bool>,
state -> Nullable<Varchar>,
structure_id -> Nullable<Int4>,
student_hf_id -> Nullable<Int4>,
subregion_id -> Nullable<Int4>,
subtype -> Nullable<Varchar>,
successful -> Nullable<Bool>,
surveiled_coconspirator -> Nullable<Bool>,
surveiled_contact -> Nullable<Bool>,
surveiled_convicted -> Nullable<Bool>,
surveiled_target -> Nullable<Bool>,
secret_text -> Nullable<Varchar>,
shooter_artifact_id -> Nullable<Int4>,
shooter_item -> Nullable<Varchar>,
shooter_item_subtype -> Nullable<Varchar>,
shooter_item_type -> Nullable<Varchar>,
shooter_mat -> Nullable<Varchar>,
source -> Nullable<Int4>,
}
}
table! {
historical_events_t_t (he_id, world_id) {
he_id -> Int4,
world_id -> Int4,
target_civ_id -> Nullable<Int4>,
target_en_id -> Nullable<Int4>,
target_hf_id -> Nullable<Int4>,
target_identity -> Nullable<Int4>,
target_seen_as -> Nullable<Varchar>,
teacher_hf_id -> Nullable<Int4>,
theft_method -> Nullable<Varchar>,
took_items -> Nullable<Bool>,
took_livestock -> Nullable<Bool>,
top_facet -> Nullable<Varchar>,
top_facet_modifier -> Nullable<Int4>,
top_facet_rating -> Nullable<Int4>,
top_relationship_factor -> Nullable<Varchar>,
top_relationship_modifier -> Nullable<Int4>,
top_relationship_rating -> Nullable<Int4>,
top_value -> Nullable<Varchar>,
top_value_modifier -> Nullable<Int4>,
top_value_rating -> Nullable<Int4>,
topic -> Nullable<Varchar>,
trader_entity_id -> Nullable<Int4>,
trader_hf_id -> Nullable<Int4>,
trickster_hf_id -> Nullable<Int4>,
tree -> Nullable<Int4>,
trickster -> Nullable<Int4>,
}
}
table! {
historical_events_u_w (he_id, world_id) {
he_id -> Int4,
world_id -> Int4,
unit_id -> Nullable<Int4>,
unit_type -> Nullable<Varchar>,
unretire -> Nullable<Bool>,
victim -> Nullable<Int4>,
victim_entity -> Nullable<Int4>,
victim_hf_id -> Nullable<Int4>,
wanted_and_recognized -> Nullable<Bool>,
was_raid -> Nullable<Bool>,
was_torture -> Nullable<Bool>,
wc_id -> Nullable<Int4>,
winner_hf_id -> Nullable<Int4>,
woundee_hf_id -> Nullable<Int4>,
wounder_hf_id -> Nullable<Int4>,
wrongful_conviction -> Nullable<Bool>,
woundee_caste -> Nullable<Int4>,
woundee_race -> Nullable<Int4>,
}
}
table! {
historical_figures (id, world_id) {
id -> Int4,
world_id -> Int4,
name -> Nullable<Varchar>,
race -> Nullable<Varchar>,
race_id -> Nullable<Varchar>,
caste -> Nullable<Varchar>,
appeared -> Nullable<Int4>,
birth_year -> Nullable<Int4>,
birth_seconds72 -> Nullable<Int4>,
death_year -> Nullable<Int4>,
death_seconds72 -> Nullable<Int4>,
associated_type -> Nullable<Varchar>,
deity -> Nullable<Varchar>,
goal -> Nullable<Varchar>,
ent_pop_id -> Nullable<Int4>,
active_interaction -> Nullable<Varchar>,
force -> Nullable<Bool>,
current_identity_id -> Nullable<Int4>,
holds_artifact -> Nullable<Int4>,
used_identity_id -> Nullable<Int4>,
animated -> Nullable<Bool>,
animated_string -> Nullable<Varchar>,
adventurer -> Nullable<Bool>,
}
}
table! {
identities (id, world_id) {
id -> Int4,
world_id -> Int4,
name -> Nullable<Varchar>,
hf_id -> Nullable<Int4>,
race -> Nullable<Varchar>,
caste -> Nullable<Varchar>,
birth_year -> Nullable<Int4>,
birth_second -> Nullable<Int4>,
profession -> Nullable<Varchar>,
entity_id -> Nullable<Int4>,
nemesis_id -> Nullable<Int4>,
}
}
table! {
landmasses (id, world_id) {
id -> Int4,
world_id -> Int4,
name -> Nullable<Varchar>,
coord_1_id -> Nullable<Int4>,
coord_2_id -> Nullable<Int4>,
}
}
table! {
link_he_hf (he_id, hf_id, world_id) {
he_id -> Int4,
hf_id -> Int4,
world_id -> Int4,
}
}
table! {
map_images (id, world_id) {
id -> Int4,
world_id -> Int4,
name -> Varchar,
data -> Binary,
format -> Varchar,
}
}
table! {
mountain_peaks (id, world_id) {
id -> Int4,
world_id -> Int4,
name -> Nullable<Varchar>,
coord_id -> Nullable<Int4>,
height -> Nullable<Int4>,
is_volcano -> Nullable<Bool>,
}
}
table! {
musical_forms (id, world_id) {
id -> Int4,
world_id -> Int4,
name -> Nullable<Varchar>,
description -> Nullable<Varchar>,
}
}
table! {
paths (id, world_id) {
id -> Int4,
world_id -> Int4,
x -> Int4,
y -> Int4,
flow -> Int4,
exit_tile -> Int4,
elevation -> Int4,
river_id -> Nullable<Int4>,
}
}
table! {
poetic_forms (id, world_id) {
id -> Int4,
world_id -> Int4,
name -> Nullable<Varchar>,
description -> Nullable<Varchar>,
}
}
table! {
rectangles (id, world_id) {
id -> Int4,
world_id -> Int4,
x1 -> Int4,
y1 -> Int4,
x2 -> Int4,
y2 -> Int4,
}
}
table! {
regions (id, world_id) {
id -> Int4,
world_id -> Int4,
name -> Nullable<Varchar>,
#[sql_name = "type"]
type_ -> Nullable<Varchar>,
evilness -> Nullable<Varchar>,
}
}
table! {
regions_forces (region_id, force_id, world_id) {
region_id -> Int4,
force_id -> Int4,
world_id -> Int4,
}
}
table! {
rivers (id, world_id) {
id -> Int4,
world_id -> Int4,
name -> Nullable<Varchar>,
end_pos_id -> Nullable<Int4>,
}
}
table! {
site_map_images (id, world_id) {
id -> Int4,
world_id -> Int4,
data -> Binary,
format -> Varchar,
}
}
table! {
sites (id, world_id) {
id -> Int4,
world_id -> Int4,
#[sql_name = "type"]
type_ -> Nullable<Varchar>,
name -> Nullable<Varchar>,
coordinate_id -> Nullable<Int4>,
rectangle_id -> Nullable<Int4>,
civ_id -> Nullable<Int4>,
cur_owner_id -> Nullable<Int4>,
}
}
table! {
sites_properties (site_id, local_id, world_id) {
site_id -> Int4,
local_id -> Int4,
world_id -> Int4,
#[sql_name = "type"]
type_ -> Nullable<Varchar>,
structure_id -> Nullable<Int4>,
owner_hfid -> Nullable<Int4>,
}
}
table! {
sites_structures (site_id, local_id, world_id) {
site_id -> Int4,
local_id -> Int4,
world_id -> Int4,
#[sql_name = "type"]
type_ -> Nullable<Varchar>,
subtype -> Nullable<Varchar>,
name -> Nullable<Varchar>,
name2 -> Nullable<Varchar>,
entity_id -> Nullable<Int4>,
worship_hfid -> Nullable<Int4>,
deity_type -> Nullable<Int4>,
deity_id -> Nullable<Int4>,
religion_id -> Nullable<Int4>,
dungeon_type -> Nullable<Int4>,
}
}
table! {
structures_copied_artifacts (id, world_id) {
id -> Int4,
world_id -> Int4,
site_id -> Int4,
structure_local_id -> Int4,
copied_artifact_id -> Int4,
}
}
table! {
structures_inhabitants (id, world_id) {
id -> Int4,
world_id -> Int4,
site_id -> Int4,
structure_local_id -> Int4,
inhabitant_id -> Int4,
}
}
table! {
underground_regions (id, world_id) {
id -> Int4,
world_id -> Int4,
#[sql_name = "type"]
type_ -> Nullable<Varchar>,
depth -> Nullable<Int4>,
}
}
table! {
wc_reference (written_content_parent_id, local_id, world_id) {
written_content_parent_id -> Int4,
local_id -> Int4,
world_id -> Int4,
#[sql_name = "type"]
type_ -> Nullable<Varchar>,
type_id -> Nullable<Int4>,
written_content_id -> Nullable<Int4>,
he_id -> Nullable<Int4>,
site_id -> Nullable<Int4>,
poetic_form_id -> Nullable<Int4>,
musical_form_id -> Nullable<Int4>,
dance_form_id -> Nullable<Int4>,
hf_id -> Nullable<Int4>,
entity_id -> Nullable<Int4>,
artifact_id -> Nullable<Int4>,
subregion_id -> Nullable<Int4>,
}
}
table! {
wc_style (written_content_id, local_id, world_id) {
written_content_id -> Int4,
local_id -> Int4,
world_id -> Int4,
label -> Nullable<Varchar>,
weight -> Nullable<Int4>,
}
}
table! {
world_constructions (id, world_id) {
id -> Int4,
world_id -> Int4,
name -> Nullable<Varchar>,
#[sql_name = "type"]
type_ -> Nullable<Varchar>,
}
}
table! {
worlds (id) {
id -> Int4,
save_name -> Nullable<Varchar>,
name -> Nullable<Varchar>,
alternative_name -> Nullable<Varchar>,
region_number -> Nullable<Int4>,
year -> Nullable<Int4>,
month -> Nullable<Int4>,
day -> Nullable<Int4>,
}
}
table! {
written_contents (id, world_id) {
id -> Int4,
world_id -> Int4,
title -> Nullable<Varchar>,
author_hf_id -> Nullable<Int4>,
author_roll -> Nullable<Int4>,
form -> Nullable<Varchar>,
form_id -> Nullable<Int4>,
page_start -> Nullable<Int4>,
page_end -> Nullable<Int4>,
#[sql_name = "type"]
type_ -> Nullable<Varchar>,
author -> Nullable<Int4>,
}
}
allow_tables_to_appear_in_same_query!(
artifacts,
coordinates,
creature_biomes_1,
creature_biomes_2,
creatures,
creatures_a_g,
creatures_h_h_1,
creatures_h_h_2,
creatures_l_z,
dance_forms,
entities,
entity_child_en_ids,
entity_hf_ids,
entity_honors,
entity_links,
entity_occasions,
entity_occasion_schedule_features,
entity_occasion_schedules,
entity_population_races,
entity_populations,
entity_position_assignments,
entity_positions,
entity_professions,
entity_weapons,
entity_worship_ids,
he_a_hf_ids,
he_bodies_hf_ids,
hec_a_support_merc_hf_ids,
hec_attacking_hf_ids,
hec_defending_hf_ids,
hec_d_support_merc_hf_ids,
hec_he_ids,
hec_individual_mercs,
he_circumstances,
hec_noncom_hf_ids,
he_competitor_hf_ids,
he_conspirator_hf_ids,
hec_outcomes,
hec_related_ids,
he_d_hf_ids,
he_expelled_creatures,
he_expelled_hf_ids,
he_expelled_numbers,
he_expelled_pop_ids,
he_groups_hf_ids,
he_implicated_hf_ids,
he_joining_en_ids,
he_pets,
he_reasons,
hf_entity_links,
hf_entity_position_links,
hf_entity_reputations,
hf_entity_squad_links,
hf_honor_entities,
hf_honor_ids,
hf_interaction_knowledges,
hf_intrigue_actors,
hf_intrigue_plots,
hf_journey_pets,
hf_links,
hf_plot_actors,
hf_relationship_profile_hf,
hf_site_links,
hf_site_properties,
hf_skills,
hf_spheres,
hf_vague_relationships,
historical_eras,
historical_event_collections,
historical_event_collections_a_c,
historical_event_collections_d_z,
historical_events,
historical_events_a_a,
historical_events_b_b,
historical_events_c_c,
historical_events_d_d1,
historical_events_d_d2,
historical_events_e_g,
historical_events_h_h,
historical_events_i_i,
historical_events_j_m,
historical_events_n_o,
historical_events_p_p,
historical_events_q_r,
historical_events_s_s1,
historical_events_s_s2,
historical_events_t_t,
historical_events_u_w,
historical_figures,
identities,
landmasses,
link_he_hf,
map_images,
mountain_peaks,
musical_forms,
paths,
poetic_forms,
rectangles,
regions,
regions_forces,
rivers,
site_map_images,
sites,
sites_properties,
sites_structures,
structures_copied_artifacts,
structures_inhabitants,
underground_regions,
wc_reference,
wc_style,
world_constructions,
worlds,
written_contents,
);